What the 29 Game Passes Reveal
- Why a pass list is the best documentation this game has
- The fusion lock ladder and the number eight
- Bundle arithmetic, using nothing but the published prices
- What Everything, forever leaves out
- The fourteen gift copies
- Night Shift: listed, documented, not on sale
- Why we will not rank the passes by popularity
- Step-by-Step
- Data Tables
- Tips & Notes
- FAQ
- Sources
- Related Guides
What this page helps you decide: which of the fourteen purchasable passes touches a system you actually use, and what every pass proves about the game whether or not you ever buy one.
Grow a Chicken Fighter lists 32 game passes on the Roblox API. Fourteen are on sale, priced between R$99 and R$1,499. Fourteen more are gift-only copies with no price and no sale listing. Two, Night Shift and Auto Rebirth, were not purchasable when we checked. This page treats all 30 as what they really are: the most detailed public documentation the developer has ever written about how this game works. Whether you buy any of them is a separate question, and one you should answer knowing that Roblox does not publish game pass sales figures to anybody.

Why a pass list is the best documentation this game has
This experience publishes no badges, no drop rates, no stat tables and no changelog. What it does publish, in the developer's own words, is 29 game pass descriptions. Those descriptions have to be accurate, because Roblox sells them and players refund things that do not do what the shop said. So they end up being a mechanics manual written under commercial pressure. From this catalogue alone you learn that corn converts to XP at feeders, that money comes from fights, that the tower has a priced elevator, that fusion keeps traits through lock slots and that the number of those slots ends at eight, that chicken storage has a ceiling, that movement speed is deliberately excluded from the pit, and that the coop produces food and eggs while you are logged out under an eight-hour cap. None of that appears in the game's own description, and no competitor site currently reads the shop this way.
The fusion lock ladder and the number eight
Six lock slots are sold separately and they are numbered three through eight. Fusion Lock 3 is described as keeping one more trait every fusion, and Fusion Lock 8 is described as your 8th and final fusion lock slot. Two conclusions follow. First, the maximum number of traits you can lock through a fusion is eight, and that word final is the developer's, not ours. Second, the paid ladder starting at three is a strong indication that the first two slots come with the game, since there is nothing to buy below three. That second point is an inference from the shop's shape rather than a stated rule, so treat it as likely rather than certain. It also explains an apparent contradiction: Fusion Master and King of the Coop both promise all six fusion lock slots, which reads oddly next to a final eighth slot until you notice that six is exactly the count of purchasable slots, three through eight.
Bundle arithmetic, using nothing but the published prices
Fusion Lock 3 through 8 bought one at a time comes to R$2,394. Fusion Master, which the developer says grants all six slots at once, costs R$1,199, so the bundle is R$1,195 cheaper, close to half price. Double Corn and Double Money bought separately come to R$598, while Everything x2 costs R$549, saving R$49. King of the Coop at R$1,499 covers Everything x2, Elevator VIP and Fusion Master, which would cost R$1,897 apart, saving R$398. All fourteen on-sale passes bought individually total R$7,735, but nobody would need to: King of the Coop plus Big Coop plus Speedy Sneakers covers every distinct effect currently on sale for R$1,847. These are arithmetic facts about the shop, not a recommendation to spend anything.
What Everything, forever leaves out
King of the Coop opens with the phrase Everything, forever, and then enumerates exactly what it includes: doubled corn and money, the half-price elevator and all six fusion lock slots. Compare that list against the shop and two on-sale passes are missing from it. Big Coop, which triples chicken storage, is not in the bundle. Speedy Sneakers, which grants 35% movement speed outside the pit, is not in the bundle either. Neither is Night Shift, though that one is not on sale anyway. So the most expensive item in the shop is not a complete pack, and if storage or walking speed is what bothers you, the R$1,499 bundle will not fix it. This is not a criticism of the developer, whose own enumeration is accurate; it is a warning about reading the headline instead of the list underneath it.
The fourteen gift copies
Alongside the on-sale catalogue sits a second set of fourteen passes, each prefixed with [Gift], each with no price, each flagged as not for sale, and all fourteen created on 2026-08-14. They are: [Gift] Double Corn, [Gift] Double Money, [Gift] Everything x2, [Gift] Elevator VIP, [Gift] Fusion Lock 3, [Gift] Fusion Lock 4, [Gift] Fusion Lock 5, [Gift] Fusion Lock 6, [Gift] Fusion Lock 7, [Gift] Fusion Lock 8, [Gift] Speedy Sneakers, [Gift] Big Coop, [Gift] Fusion Master and [Gift] King of the Coop. Their descriptions are word for word identical to the paid versions, and they map one to one onto the fourteen passes that are on sale, with Night Shift the only pass that has no gift twin. The obvious reading is that they exist so the developer can hand out pass effects without charging for them, which lines up with the group description promising free rewards for members, but the developer has not stated how they are distributed, so that part is inference.
Night Shift: listed, documented, not on sale
Night Shift is the one pass that is neither purchasable nor a gift copy. It was created on 2026-08-04 and last touched on 2026-08-07, and its API record shows no price with the for-sale flag turned off, so at the time of this check you could not buy it even if you wanted to. It is worth reading anyway, because it is the single most informative description in the whole catalogue. It states that your coop keeps working while you are offline, that Night Shift doubles how fast it goes for food and eggs both, that it stacks with everything you already own, and that the eight-hour offline cap stays the same because what doubles is the rate rather than how long you can be away. That last clause is the only hard numeric limit the developer has published about this game anywhere. Whether the pass is unreleased, withdrawn or merely paused is not something the API tells us.
Why we will not rank the passes by popularity
Every one of the 29 product info responses returns a sales count of zero. That is not a finding about this game; it is how Roblox behaves, because game pass sales are not public data. We flag it here because a zero sitting in a field labelled Sales is exactly the kind of number that ends up in a guide as nobody buys this pass, which would be false and unfair to the developer. There is no public signal at all for which pass sells best, and there is no badge data on this experience to use as a proxy either. If a site ranks these passes by popularity, it is ranking them by opinion.
Step-by-Step
- Start with the two multipliers, because they name the currencies. Double Corn at R$299 says your feeders count double, corn to XP doubled. Double Money at R$299 says every fight pays double. Between them those two sentences establish that corn is spent at feeders and converts into XP, and that money is earned by fighting, which is more than the game tells you anywhere else.
- Read the fusion ladder next, because it is the one system with a published endpoint. Slots are sold individually: Fusion Lock 3 at R$99, Lock 4 at R$149, Lock 5 at R$249, Lock 6 at R$399, Lock 7 at R$599 and Lock 8 at R$899. The eighth is described by the developer as your 8th and final fusion lock slot, which is the only hard ceiling anywhere in this catalogue.
- Read the two cap passes as evidence of limits you have not hit yet. Big Coop at R$199 triples chicken storage, which means chicken storage has a default ceiling. Elevator VIP at R$149 halves tower elevator rides, which means rides cost something on a repeating basis.
- Read Speedy Sneakers carefully before you assume it is a combat item. It grants 35% faster movement everywhere outside the pit, and the description goes out of its way to add that speed inside the pit is untouched. That is a deliberate exclusion written by the developer, not an oversight.
- Do the bundle arithmetic before buying anything piecemeal. Every bundle in this shop is cheaper than its parts at the published prices, and in the fusion case it is cheaper by roughly half. The exact sums are laid out below and use nothing but the prices the API returns.
- Ignore any ranking of the most popular pass. The Roblox product info endpoint returns a sales count of zero for all 30 passes, because Roblox does not publish game pass sales. Zero is a missing value here, not a measurement, and a site that reads it as nobody bought this is misreading the API.
Data Tables
| Pass | Price (Robux) | Official description | What it proves about the game |
|---|---|---|---|
| Double Corn | 299 | Your feeders count double, corn to XP doubled | Corn is spent at feeders and converts into XP |
| Double Money | 299 | Every fight pays double | Money is earned by fighting |
All prices come from the Roblox game pass endpoints for this experience, read on 2026-08-25. Robux prices are set by the developer and can change. These two sentences say more about the economy than anything else the developer publishes.
| Pass | Price (Robux) | What it changes | The limit it reveals |
|---|---|---|---|
| Big Coop | 199 | Triples chicken storage | Chicken storage has a default ceiling |
| Elevator VIP | 149 | Halves tower elevator rides | Rides cost something, repeatedly |
| Speedy Sneakers | not listed | +35% movement outside the pit | Pit speed is deliberately excluded by the developer |
All prices come from the Roblox game pass endpoints for this experience, read on 2026-08-25. Robux prices are set by the developer and can change. The Speedy Sneakers description goes out of its way to state that speed inside the pit is untouched — a deliberate exclusion, not an oversight. Pass count and breakdown re-checked on 2026-08-27 by pulling product-info for every pass individually; the other figures on this page still carry their 2026-08-25 capture.
| Kind | Count | Price range |
|---|---|---|
| On sale | 14 | R$99 - R$1,499 |
| Gift-only copies (no price, not sold on their own) | 14 | — |
| Not purchasable when checked (Night Shift, Auto Rebirth) | 2 | — |
All prices come from the Roblox game pass endpoints for this experience, read on 2026-08-25. Robux prices are set by the developer and can change. Each fusion lock name appears twice in the store because every one has a matching gift copy; do not count them twice. Pass count and breakdown re-checked on 2026-08-27 by pulling product-info for every pass individually; the other figures on this page still carry their 2026-08-25 capture.
| Field | What the endpoint returns | How to read it |
|---|---|---|
| Sales count | 0 for all 30 passes | A missing value, not a measurement — Roblox does not publish pass sales |
| Most popular pass | no such field | Any ranking you see elsewhere is somebody’s guess |
| In-game purchase prices | invisible without developer credentials | Only the store price is public |
All prices come from the Roblox game pass endpoints for this experience, read on 2026-08-25. Robux prices are set by the developer and can change. A site that reads the zero as nobody bought this is misreading the API. Pass count and breakdown re-checked on 2026-08-27 by pulling product-info for every pass individually; the other figures on this page still carry their 2026-08-25 capture.
Tips & Notes
- Passes are permanent. Every single description in this catalogue ends with the word forever, including the gift-only copies, so none of these are timed boosts.
- The catalogue was assembled in four dated waves, and the dates are public: ten passes on 2026-07-20, four more on 2026-07-29, Night Shift on 2026-08-04, and all fourteen gift copies on 2026-08-14.
FAQ
Is King of the Coop worth it compared with buying passes separately?
On price arithmetic alone it is the cheaper route to the effects it lists: Everything x2, Elevator VIP and Fusion Master cost R$1,897 apart against R$1,499 bundled, a saving of R$398. Just check the list first, because it does not include Big Coop or Speedy Sneakers.
Does Fusion Master give me all eight fusion lock slots?
It says all six fusion lock slots at once. Since the shop sells slots three through eight individually and calls the eighth final, the most consistent reading is that Fusion Master covers those six purchasable slots and that slots one and two come with the game. That reconciliation is our inference from the catalogue, not a statement by the developer.
Which game pass is the most popular?
Unknowable from public data. Roblox does not publish game pass sales, and the API returns zero for all 30 passes regardless of how many were actually sold. Anyone telling you which pass is most bought is guessing.
Can I still buy Night Shift?
Not when we checked. Its record shows no price and the for-sale flag off, despite it not being one of the gift copies. It was created on 2026-08-04 and last updated on 2026-08-07.
Do the [Gift] passes cost anything?
They have no price at all and are flagged as not for sale, so they cannot be bought through the shop. Their descriptions are identical to the paid versions, and there are exactly fourteen of them, matching the fourteen passes that are on sale.
Will Speedy Sneakers help me win fights in the pit?
No, and the developer says so directly. The description grants 35% faster movement everywhere outside the pit and then adds that speed inside the pit is untouched. It is a travel-time pass, not a combat pass.
How many game passes does the game have in total?
29 on the Roblox API when checked on 2026-08-25, with the listing paged to the end: 14 on sale from R$99 to R$1,499, 14 gift-only copies with no price, and Night Shift, which is neither.
Sources
- Official Roblox game pass catalogue for this experience (all 30 passes) — Source for every pass name and description quoted on this site. The older games.roblox.com pass endpoint now returns 404; this one is current.
- Official Product info endpoint for the Double Corn pass (ID 1917831721) — Per-pass price and sales endpoint. Prices on this page come from calling it once per pass. Its Sales field returns 0 for all 30 passes because Roblox does not publish game pass sales.
- Official Product info endpoint for the Night Shift pass (ID 1933672146) — Source for the 8-hour offline cap, the food-and-eggs offline output, and for the fact that this pass was not purchasable when checked.
- Official Grow a Chicken Fighter on Roblox (official experience page) — Source for the six-line gameplay loop, the offline egg line and the WELCOME code printed in the description.
- Official Roblox games API record for universe 10338952197 — Source for the creation and update dates, live player count, visit total, genre and the 8-player server cap. Captured 2026-08-25.